Spell Name Generator

Curses, charms, hexes and wards for every school of magic, with a one-line effect if you need one.

Name format

Press Generate Names for 8 spell names.

Tap a name to copy it, or the bookmark to keep it.

black shadow = tap it

Example Spell Names

A few names this generator came up with. Tap one to copy it, or press "Generate Names" above for more.

Any school · Name only

  • Masque Glamour
  • Thresholdkeep
  • Lanternbar
  • Glassseal

Abjuration · With an effect

  • Anchor Circle: turns aside the next blow aimed at you
  • Mirror Aegis: turns a cold wind away from the camp for a night
  • Morwen's Gentle Rampart: raises a shimmering wall across a corridor
  • Corvin's Bitter Iron: roots you to the spot so nothing can knock you down

Divination · Name only

  • Cloud Omen
  • Owlscry
  • Whisper Augury
  • Hesper's Final Mirror

Enchantment · With an effect

  • Featherhush: makes everyone nearby forget their quarrels
  • Rose Lullaby: lets you speak a single word that must be obeyed
  • The Drowned King's Endless Starling: makes a beast follow you like a lamb
  • Mother Hollin's Hidden Poppy: sends a guard to sleep where they stand

Illusion · Name only

  • Mist Mask
  • Hazedream
  • Gossamer Veil
  • The Wandering Scholar's Quiet Glimmer

Necromancy · With an effect

  • Ember's Midnight Shroud: makes a candle burn black and silent
  • Duskwane: makes a ghost visible for a minute
  • Hollow Hex: chills the target to the bone and slows them down
  • The Raven's First Night: steals a little warmth from a foe to heal you

How the Spell Name Generator Works

It works from 404 names and name parts, which combine into over 150,000 possible results.

The choices:

  • School of magic: Any school, Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation.
  • Name format:
    • Name only, e.g. Isolde's Last Star
    • With an effect, e.g. Mothgrowth: lets you run as fast as a hare

Each press gives you 8 names. "Show 8 more" adds 8 you haven't seen yet, until the names for the choices you've made run out.

A good spell name tells you what it does and hints at who made it: Thornbind, Hollowmark Hex, Ember's Last Whisper. This spell name generator makes names for homebrew spells in D&D, stories and games, sorted by the eight schools of magic, with a short effect to go with each.

Spell words and what they mean

  • Spell comes from the Old English spel, a story or saying. A spell was words with power, which is why we still say "spellbound".
  • Charm comes from the Latin carmen, a song or chant: charms were sung.
  • Hex comes from the German Hexe, a witch, and reached English through the Pennsylvania Dutch in the 1800s.
  • Ward is from the Old English weard, a guard, the same word as warden.
  • Curse is Old English too, and has always meant calling harm down on someone.

Naming a homebrew spell

  • Pick the school first. D&D sorts spells into eight schools, from abjuration (protection) to transmutation (changing things). The school sets the mood of the name: necromancy sounds cold, enchantment sounds sweet.
  • Three ways to build a name: one compound word (Thornbind), a word and a type (Hollow Hex, Owl Sight), or a wizard's name in front. D&D has long named spells after the wizards who invented them, so an owner makes a spell feel like it has a history.
  • Say what it does. The With an effect format adds a one-line effect to start from. Change it to fit your rules and your table.

For the caster, try the Wizard and Witch name generators. For the tools of the trade, there's the Wand and Poison name generators.

Frequently Asked Questions

What are the eight schools of magic?
In D&D: abjuration (protection), conjuration (summoning), divination (knowledge), enchantment (the mind), evocation (energy, like fire and lightning), illusion, necromancy (life and death) and transmutation (changing things).
How do you name a homebrew spell?
Start with what it does and the school it belongs to, then pick a pattern: one strong compound word (Graverot), a word and a type (Shroud Mark), or the inventor's name in front (Morwen's Endless Thread).
What's the difference between a hex, a curse and a charm?
In most stories a charm helps, a curse harms, and a hex is a small, sly curse, often a witch's. A ward protects.

More Objects Name Generators

Free to use, no credit needed. If you're naming a business, brand, band or product, check the name isn't already taken or trademarked first.